Game Colour Palette Generator
Generate harmonious colour palettes for games with colourblind simulation, contrast checking, and engine code export.
Choosing colours for a game involves more than aesthetics. Your palette needs to work for colourblind players (affecting up to 8% of male players), maintain readable contrast ratios, and keep characters visible against varied backgrounds. This tool generates harmonious palettes and tests them against real accessibility constraints.
Presets
Base Colour
Palette
Contrast Matrix
WCAG contrast ratios for every colour pair in your palette.
| FG \ BG | ||
|---|---|---|
| — | 2.7 | |
2.7 | — |
Sprite Readability
Each palette colour shown as a character silhouette against common game backgrounds.
| Colour | Grass | Sky | Stone | Cave |
|---|---|---|---|---|
#E63946 | ||||
#39E6D9 |
Export
new Color[] { new Color(0.902f, 0.224f, 0.275f), new Color(0.224f, 0.902f, 0.851f) }Related Tools
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Frequently asked questions
What is the most common form of colourblindness?
What contrast ratio do I need for game UI text?
How many colours should be in a game palette?
Should game colours be the same in sRGB and linear space in Unity?
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