Unity Cheat Sheet and Quick Reference Tools
Free interactive tools and quick references for Unity developers. Visualise easing curves with DOTween, LeanTween, and AnimationCurve output. Calculate frame budgets per platform. Compare texture compression formats. Look up the bits of the Unity API you keep forgetting, from MonoBehaviour lifecycle order to RectTransform anchors. Mostly Unity, with Godot and Unreal coverage where it makes sense.
Quick reference tools for game developers. Built by the engineers at Ocean View Games.
Animation and Tweening
Easing Visualiser
Interactive curves with Unity code output. DOTween, LeanTween, and AnimationCurve snippets for every standard easing function.
DOTween Reference
Searchable DOTween cheat sheet with copy-paste Unity C# code for every common tween method.
Unity Animator Reference
Animator Controller methods, parameters, layers, blend trees, and avatar masks with C# code.
Performance and Optimisation
Frame Budget Calculator
CPU/GPU budget breakdown by platform and target frame rate.
Texture Compression
Compare ASTC, ETC2, BC7, and more. VRAM costs, platform support, and quality ratings side by side.
Audio Calculator
Convert between linear volume, decibels, and perceived loudness with engine code output.
Build Size Analyser
Drop in your Editor.log to see what is filling your build, and model what removing it would save. Runs entirely in your browser.
Reference and Cheat Sheets
Screen Reference
Every device resolution and aspect ratio you need for UI scaling.
Game Maths
Interactive cheat sheet with live visualisations. Distance, lerp, dot product, vectors, and more with Unity C# code.
Input Mapping
Every keycode, gamepad button, and mouse input with Unity, Unreal, and Godot code.
Platform Capabilities
Which platforms support haptics, HDR, ray tracing, VRR, and more. Filterable matrix.
Audio Import Settings
Recommended Unity audio clip import settings for music, SFX, UI, dialogue, and more.
Shader Properties
Searchable reference for Unity shader property names with C# get/set code for Standard, URP, and HDRP.
Physics Layers
Interactive Unity collision matrix editor with presets and C# code export.
Coroutine vs Async
Side-by-side comparison of Unity coroutines and async/await with code for every common pattern.
UI Anchoring
Visual reference for Unity RectTransform anchors with code for every preset and common UI patterns.
Touch Input Reference
Unity Legacy, Enhanced Touch, and Godot touch APIs with copy-paste code for tap, swipe, pinch, and multi-touch.
Unity NavMesh Reference
NavMeshAgent setup, baking, runtime queries, and obstacle avoidance with copy-paste C# code.
Shader Keywords
Why setting a texture from code does nothing. Standard and URP shader keywords, and the property each one gates.
Unity Error Decoder
Paste a Unity error or stack trace and get the page that explains it. Ranked causes and fixes, one page per error message.
Networking and Multiplayer
Visual and Art
Workflow and Tooling
Git for Game Dev
.gitignore templates for Unity, Unreal, and Godot, Git LFS setup, and team workflows. The Unity template is explained block by block.
Scripting Order
Interactive Unity MonoBehaviour lifecycle diagram. When does Awake, Start, Update, and every callback run.
Object Pool Generator
Generate production-ready Unity object pooling code with configurable options.